About me

I’m born in Beyrouth in the 80s and got the chance to grow up in many different places around the world like Burundi, Chile or the USA. After 15 years in the audiovisual industry, making documentaries in developping countries and working on commercial video projects around Europe, I took a break and lived in Patagonia for a year and a half. It was 2020 and as covid broke out I started learning woodworking. Before going back to Europe, I wanted to keep trace of my newly made furniture and so I googled “how to make 3D” and installed SketchUp. In 2021 I learned Blender, in 2022 3dsmax, in 2023 Cinema4D and Houdini in 2024.

With a background in cinematography and woodworking, I create 3D models and environments with an eye for beauty, detail, composition, light and photorealism. I create both still images and video animation in the fields of architecture, interior design, furniture design with the objective of creating aesthetic and photorealistic renderings.

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